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Blunder 2

MEDIUM

IMPORTANT: The left player has only a single card in their hand, which you have deduced to be Hocus Pocus (see Blunder 1 for info on Hocus Pocus).

Keep 3

3

1

3

0

1. Play Scepter into your keep
2. Play the Count Token into the upper player's keep

That's it! The left player is forced to draw Blunder, (Hocus Pocus and Tithes do not avoid this), which triggers interest, drawing from their newly empty pile. And you are ahead with two coins.

JOIN THE TABLE

© 2025 David Buffkin

The best laid plans

of Mice and Rams

oft play the Fool

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